1.4_testing_place.rbxl Official

What (e.g., combat, building, UI) are being tested in this 1.4 version?

Check the part count. Large numbers of parts without StreamingEnabled can cause lag.

If you can or provide the source code for specific scripts, I can perform a technical audit of the logic for you. If you'd like to dive deeper: 1.4_testing_place.rbxl

Test if the UI scales correctly on different screen sizes (using "Scale" instead of "Offset").

The "1.4" suggests a versioning milestone, likely used by a developer to test new features or mechanics before a main release. 🛠️ How to Perform a Review What (e

Review client-side code, such as character movement or UI interaction.

Look for unanchored parts or excessive "z-fighting" (overlapping textures). If you can or provide the source code

Locate the main game loops and data-saving logic.