// Simplified example of how a game might handle player money let playerMoney = 100;
function earnMoney(amount) { playerMoney += amount; updateMoneyDisplay(); }
function updateMoneyDisplay() { document.getElementById("moneyDisplay").innerHTML = "$" + playerMoney; } A simplistic "infinite money" concept might look something like this:
function sellDonuts(numDonuts) { let earnings = numDonuts * 5; // $5 per donut earnMoney(earnings); } A cheat script could then attempt to modify this function: