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Available for Lockheed Prepar3D®

  Class-defining combat aircraft systems and flight modeling

  TacPack-Powered features include weapons, AA/AG radar, IFF, FLIR and more

  Constantly updated and refined for over a decade

  Versions available for P3D through v5.4.9.28482

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File: Automachef.zip ... 〈DIRECT · 2026〉

For a detailed walkthrough, you can download the official Mod Creation Guide (English) provided by Rhombico Games. Automachef Downloads & Docs - Rhombico Games

Follow the SDK's internal templates to design your new machine or level. Export your creation into a format the game can recognize.

To put together a feature for using a .zip file (likely the SDK), you are essentially creating a mod . This process typically involves using the AutomachefSDK and Unity Editor to build custom levels, ingredients, or recipes. Steps to Create a Feature/Mod

: Obtain the latest version, such as the AutomachefSDK V8 , which includes updated machines and ingredients.

: Place your final exported files into the game's mod directory (usually located in your local app data or game installation folder) to see the feature in action.

: Inside the Automachef.zip file, there is a documentation folder or a Mod Creation Guide . This manual explains how to use the Unity Editor to integrate your custom assets into the game. Use the Unity Editor : Open Unity and import the SDK package.

For a detailed walkthrough, you can download the official Mod Creation Guide (English) provided by Rhombico Games. Automachef Downloads & Docs - Rhombico Games

Follow the SDK's internal templates to design your new machine or level. Export your creation into a format the game can recognize.

To put together a feature for using a .zip file (likely the SDK), you are essentially creating a mod . This process typically involves using the AutomachefSDK and Unity Editor to build custom levels, ingredients, or recipes. Steps to Create a Feature/Mod

: Obtain the latest version, such as the AutomachefSDK V8 , which includes updated machines and ingredients.

: Place your final exported files into the game's mod directory (usually located in your local app data or game installation folder) to see the feature in action.

: Inside the Automachef.zip file, there is a documentation folder or a Mod Creation Guide . This manual explains how to use the Unity Editor to integrate your custom assets into the game. Use the Unity Editor : Open Unity and import the SDK package.

SuperbugP3D Academic

F/A-18E | P3D v4+ Personal

Non-commercial use for P3D Academic v4.1.7.22841 through v6.0.34.31011 (HF4)*

Requires TacPack for P3D Personal (x64).
Please see system requirements prior to purchase.

$59.99 USD

TacPackP3D Pro

F/A-18E | P3D v4+ Professional

Commercial use for P3D Pro v4.1.7.22841 through v6.0.34.31011 (HF4)*

Requires TacPack for P3D Pro (x64).
Superbug is included with all commercial TacPack licenses.

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*Superbug is ONLY comatible with the EXACT version ranges specified above. Updating FSX/P3D beyond the supported ranges WILL break compatibility.