Mortal Kombat X Рїрѕ Сѓрµс‚рё -
This report describes the massive engineering effort to retroactively replace MKX's original "delay-based" netcode with a high-performance system.
Is it me or is the MKX netcode so bad that online isn't fun? Mortal Kombat X по сети
MKX became a landmark case for successfully implementing GGPO-style rollback in a high-fidelity 3D fighting game. This improved the online experience to the point that matches with up to 150–200ms ping could feel nearly indistinguishable from offline play. This report describes the massive engineering effort to