Myth: The Fallen Lords

Myth: The Fallen Lords -

: Your troops display a high level of autonomy and won't blindly walk into dangerous terrain or swamps. Story & Atmosphere

: The story is told through the journal entries of an unnamed soldier, narrated with a stoic, "beaten down" gravity that players found incredibly immersive. Community Perspectives Myth: The Fallen Lords

: Rain can douse the fuses of dwarven molotov cocktails, and wind can blow arrows off course, adding a layer of realism and unpredictability. : Your troops display a high level of

: Set in a world on the brink of destruction, you lead the "Legion," a small force of Light fighting against the overwhelming undead armies of Baylor and his Fallen Lords. : Set in a world on the brink

The game's narrative is a major highlight, heavily inspired by Glen Cook's The Black Company novels.

Unlike traditional RTS games like Warcraft or Command & Conquer , Myth removes the "economic" layer of gameplay.

: You start each mission with a fixed set of units and must complete objectives without reinforcements. Every loss is permanent and makes the mission harder.