Reshade Rtgi.zip -
: Develop a wrapper that feeds Motion Vectors from the game engine into the RTGI temporal accumulation pass.
: A toggle that scans for the correct depth map format (reversed vs. normal) and automatically sets RESHADE_DEPTH_INPUT_IS_REVERSED . Reshade RTGI.zip
: This significantly reduces the shimmering/noise during movement, making the "RT" look much more stable. Technical Requirements To develop these features, you will need to work with: : Develop a wrapper that feeds Motion Vectors