: The mod primarily affects items worn in slots 30/31 (Head), 32 (Body), 33 (Hands), and 37 (Feet).
: When an item’s durability hits a specific threshold, it automatically transitions to a "degraded" visual state (e.g., becoming torn or broken). VSU Degradation
: The core system required for any visual state changes. : The mod primarily affects items worn in
: Degraded armor typically requires tempering recipes (using materials at a workbench) to restore it to its original, pristine state. : Degraded armor typically requires tempering recipes (using
"VSU Degradation" (Visual Armor Degradation) is a mod for that allows armor and clothing to physically degrade as they take damage . It is built upon the Various States of Undress (VSU) Framework , which provides the underlying logic for swapping out outfit meshes based on their condition. Key Features
: Because it uses the VSU Framework, it can coexist with other mods—like those that let you pull up/down hoods—without interference by using a unique mod ID (the default for this mod is "DEG"). Requirements To use this mod effectively, you generally need:
: The framework requires specific "degraded" versions of armor meshes to exist; it will not automatically "break" vanilla armor unless a compatibility patch or specific VSU rules are configured.