Right-click the model and select Shade Smooth . Use "Auto Smooth" (at 30 degrees) to keep the wing edges crisp while smoothing the washboard surface. 🚀 Step 4: Final Implementation

Look for the "Washboard" effect (jagged, unintended ridging on the surface).

Check if the "Decompose" step separated vertices that should be merged. Use Merge by Distance .

Link the included texture files to the "Washboard" material slot.

To fix "improper" geometry or non-manifold edges on a wing-style model. 🛠️ Step 1: Extraction and Preparation Download & Extract: Right-click Washboard_Decompose_Improper_Wing.7z . Select Extract to "Washboard_Decompose_Improper_Wing/" . Verify Contents: Look for .obj , .fbx , or .blend files (3D models). Look for .png or .dds files (Textures/Normal maps). Check for a readme.txt for specific version requirements. ⚙️ Step 2: Decomposing the "Improper" Geometry